One Hop Stop



www.onehopstop.com



One Hop Stop



www.onehopstop.com



One Hop Stop



www.onehopstop.com





www.onehopstop.com









www.onehopstop.com
Beer Pong 2

There are two different roles, a spiker and a server/setter. There are two teams, each with one
server/setter and one spiker at opposite ends of the table. Put two full beer cans next to each other
on each end of the table.
The server for one team serves the ping pong ball. If his/her serve misses the table, serve again. If
this serve misses, take a drink. Miss again and it's nothing. Miss for a fourth time and the server
and his partner drink half a beer. This repeats itself after you miss the serve more than four times.
When the serve is good, the setter attempts to hit the ball to the spiker on the other side, without
having the ball hit the table. It is permissible to play the ball off of the walls or ceiling. The spiker
tries to hit the beer cans with the ball.
If he misses the cans, but hits the side of the table the beer cans are on, the original server serves
again. If the spiker misses the table, then the other server must serve and the original server
becomes the setter. If the spiker hits the beer cans it's a point and the other team drinks half a
beer. Even if the ball hits the cans, it is still in play and the other team can attempt to play the ball
off the cans. This is very difficult. If the cans are hit and the other team can not make a play on the
ball, the team that hit the cans gets a point.
The first one to four points wins and the losing team drinks the remaining beer on the table. If it is a
shutout, 4-0, the losing team must finish the beer on the table and another beer.
Two side notes. If the beer cans are ever knocked over, the team that knocked them over must
drink a beer. Also, when bending over to pick up the ball, you must call out an agreed safe word,
safety works for us, or else any other player may smack you on the rear with a ping pong paddle.

Beer Pot

You need a pitcher of beer and lots of money (dimes, nickels, quarters, or if you are real men
paper money). The game is simple. Fill up a pitcher of beer. Agree upon a set amount to pay
before the start of the game (for example a quarter). Then everyone takes turn putting a quarter
into the pot and drinking beer from the pitcher. You can drink as much or as little as you like. The
person who takes the last sip of beer from the pitcher wins all the money in the pot.
This game is part endurance and part strategy. If everyone takes little sips then the pot will grow
real fast. If you try to be "the man" and chug the beer early then you may be too wiped out for the
later rounds. You need to gauge how much money is in the pot, how much beer is left in the
pitcher, and whether or not you think you will get another try at it before someone gulps up the
money.
The optional rule is that you can only stop playing once you've lost all your money. This ensures
the money in the pot gets bigger and bigger and no one can make a win and walk away with
money. The game ends when only one person walks away with all the cash.
In college, trash talking would get prides swollen up and we would start playing with $1. It was easy
to walk away with more than $200 in one game. Which you promptly spent buying new clothes to
replace the ones you threw up all over the night before.

Beer Relays

This is a good tailgating game. You need at least two teams of four people to play, since it is a
relay race. Each person gets a large cup around 16 to 20 ounces and sets it down along a
choosen line. The first person's cup is around 20 yards away and goes down in five yard
increments for each following person.
The first person runs as fast as possible to their beer, chugs it, then runs back and tags the next
person who does the same. The first team finished wins. Teams are disqualified for puking or
excessive spillage during chugging.
Tips:
Your best drinker goes last and your fastest runner goes first.
Good luck.

Beer Roulette

This game can be played by 2-6 people. One person takes a six pack of beer out of the room and
shakes one of the cans vigorously. He then brings out the cans and places them in a bag which
everyone draws from.
Everyone picks a can and opens it at the same time while holding it directly under their nose. If your
beer explodes then you are "dead" and you have to sit out the next round. Everyone drinks their
opened beers and then the next round proceeds with the remaining survivors.
The last one to be alive wins and is probably pretty drunk, but at least they are dry!!

Beer Sex

Beer Sex is a game that you play when you are road-tripping. You can play with as many people
that you can fit in your car.
The first person to see a car with one headlight hits the roof of the car and yells out "beer sex".
Everyone else must follow. The last person to yell it out has to take off one piece of clothing and
take 10 drinks. The game is over when the driver says it's over.
Please note that the driver is not allowed to participate in this game!!

Beer Snap

This game is based around that popular card game, Snap. For people who are not familiar with the
game, the rules are as follows:
First off, the idea of the game is to win all the cards. A deck of cards is dealt between 2 poeple,
they then take it in turn to place a card between themselves, onto a pile.
If a card placed on the pile matches the previous card's value, it is race to see which player can
shout "snap" first. The player who says "snap" first wins the cards present in the pile.
Beer snap is almost the same, but when 2 card values match, and the first player to shout "snap"
has been established, the player to shout last has to drink the following amounts of beer from a big
(pint) glass:
Value:
2 - 6 -- 1 finger
7 - 10 -- 2 fingers
Face card -- 3 fingers
The game is best played in a big group, on a "winner stays on" basis.

Beer Triathelon

This game was created by the Ohio State University Ski Club, although the club itself does not
condone the excessive drinking of alcohol in any way. It is best played on a beach.
You will need 10 beers per person, or as many cups and a keg and at least two poles, about 4 feet
high. Place the poles in the ground, at least a few feet apart, since people will be "dinging" around
them.
The contest is as follows:
- At the start, everyone chugs a beer.
- Run about 20 feet, parallel to the ocean, to the poles, bend over and place your forhead on a
pole, and spin around it 5 times, saying "ding" after every rotation.
- Turn right from here, run out into the ocean (which should be about 20 feet) until you are at least
knee deep.
- Turn right from here, run about 50 feet through the water.
- Turn right from here, run out of the water until you are about even with the starting point again.
- Do 10 jumping jacks.
- Crab walk (facing upwards, walking with your hands and feet) or Bear crawl (same as the other,
but with your butt in the air) back to the starting point.
- Stand up.
This is one lap of ten. The winner is the first to finish.
Optional rules:
- If you throw up (and you will), you lose that lap.
- If you projectile vomit (exorcist style) you pick up a lap, but only if you are running while doing it.